Rules Made Simple - for radio controlled yachting
This is a collection of photos that illustrate various rules situations PARTICULARLY
encounted in Radio Control yacht racing.
I hope they help to clarify those rules situations, without getting to legal and technical.
Greg Paul
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All the photos below are clickable to see a full screen version.
Some may look a bit dull in the thumbnail shot, but do look much
better full size.
If you . . . have comments or requests of rules to be covered, please let me
know . . . gwpaul@xtra.co.nz . . .
I will endeavour to find a photo or take a photo
that will explain the rule
AND NOW supported by Commodores and OODs
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A - The Start - 1 - Over the line when the gun goes.
'E' is over the line at the start, and must return completely back over the start line before recommencing the race.
'E' He must do so without interferring with any other boats, so in this situation, 'E' cannot tack into the path of 'B' or
dip down and interfere with 'M' or even 'R'
'E's' best action is to release his sails and stall the boat until the other boats have passed,
and he is clear to return back to the line.
REMEMBER to click on any thumbnail photo to see it at full size.
Photos by: Greg Paul - Townsical
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A - The Start - 2 - a - Windward boat must keep clear.
'T' cannot sail down on to 'N' even if as a result she is over the line when the race starts.
'T' must keep clear of the Leeward boat, then return and restart without interfering with any other boat.
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A - The Start - 2 - b - Windward boat must keep clear.
'L' cannot force down and must keep clear of 'K', even if over the line at the start.
'L' must return and restart without interfering with any other boat.
'L' cannot just tack to keep clear as there are several boats just to windward, so must slow
until 'K' is clear, then return and restart.
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B - Top Mark - 1 - Creating an overlap within 4 boat lengths.
a.. If 'Z' has created the overlap before 4 boat lengths from the mark, then 'U', being the windward boat,
must keep clear and give 'Z' room to round the mark.
b.. If 'Z' has created the overlap inside 4 boat lengths from the mark, 'Z' cannot
sail inside 'U' at the mark, and must abandon any attempt by bearing away and approaching the
mark again.
Note . . In this second senario, 'Z' will then be approaching the mark on port tack, and probably
within 4 boat lengths of the mark and so does not have any rights, and so must avoid (that is dip) all boats that are
approaching the mark on starboard.
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B - Top Mark - 2 - Boats approaching the Top Mark on PORT
This is an interesting photo, as all boats are approaching the mark on Port Tack.
'Z' has made the mark, however, '7' has been forced outside the mark when entitled
to room. Therefore 'P' and 'Z' are penalised for not allowing the overlapped boat, 'bouy room'.
Once known he would not be given room, and upon calling for a penalty on 'Z' and 'P', it is probably
better if '7' tacked at the earliest moment to minimise the loss and reapproach the mark
sooner. To continue, '7' will tangle with
'P' and 'Z' who are likely to continue to try to round the mark, and consequently turn into '7'
and so probably prolong the time '7' takes to return to round the mark.
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B - Top Mark - 3 - Boats approaching the Top Mark all on STARBOARD
When boats approach the windward mark on starboard, the windward boat must
stay clear of the leeward boat. The leeward boat
'Q' has the right to "shoot" the mark, as long as he does not go past head to wind, and
so change tacks, and in doing so 'K' must give 'Q' room to do so, AND so must anticipate that 'Q'
is likely to try to "shoot" the mark.
And any boat to windward of the two boats described . . has to give both . . boats room to round the mark.
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B - Top Mark - 4 - Approaching the Top Mark on Port
All boats approaching the Top Mark on Port have no rights on the Starboard tack boats.
What is more, in this photo, 'H', 'X' and 'Red', should NOT attempt to tack onto port as there is a
starboard tack boat approaching, the white bow, on the very right of the photo.
Chaos . . . The left hand red boat on port has absolutely nowhere
to go. If he decides to jibe away to the right, he will infringe "H', if he decides to
go for the mark he will take out half the fleet. His only onption is to tack away and then
go in a circle looking for a gap before heading for the mark.
the only option for 'H' is to jibe away and do the same thing and for 'black' and 'red' to
follow suit, although black appears to have tried to tack onto port and has
hit 'red' so at least one penalty on 'black. I would love to be 'Q' as I bet all hell broke loose behind him. Ray Nixon.
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C - Bottom Mark - 1 - Establishing an Overlap at the Bottom Mark
Having not established an overlap at 4 boat lengths from the
mark, even if 'V' (stripes on sail), catches 'D' closer to the mark, 'V' has no rights to go
inside 'D' at the mark, and must give 'D' reasonable room to round the mark.
Even if 'D' swings relatively wide, 'V' can ONLY go inside 'D' at her own peril, and
should 'D' tighten up on the mark as she swing around the mark, and hit 'V', 'V' will be penalised.
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C - Bottom Mark - 2 - Establishing an Overlap at the Bottom Mark
Not having established an overlap at the 4 boat lengths, 'X' (white with blue stripe),
must give '7' (black), room to round, even if '7' has sailed well away from the mark because
she has also had to give the 'white' boat room to round.
If 'X' chose to round inside '7', she must complete the rounding without any interference
and clear of '7', otherwise she is in the wrong.
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C - Bottom Mark - 3 - Giving Room at the Bottom Mark
'Blue' must give 'S' (black) room to round the mark, and because of the high wind
this could be considerably more room than on a quiet day.
'3' having not established an overlap by 4 boat lengths, must not go inside 'blue'
even though there may appear to be room to do so, as 'blue' has the right to tighten up on
the mark as she rounds it.
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D - General - 1 - Both boats on the Same Tack
Both boats are on Port. 'Light blue' is ahead of 'Red', however 'Light blue' cannot tack onto starboard unless
the tack can be completed clear of 'red', so that when they call 'starboard',
'red' has reasonable time to tack clear.
In this situation, 'Red' has 'Light blue' PINNED and can control when to tack.
Further, 'Red' is far enough clear of 'K' that she can tack and call 'Starboard' on 'K'.
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D - General - 2 - Running down wind on the Same Tack
'E' has to keep clear of '1' because 'E' is the windward boat.
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D - General - 4 - Running on Different Tacks
Here, 'L' is on starboard tack and 'P', on port tack, must stay clear.
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D - General - 5 - Running down wind in Close Proximity.
All boats are on the same tack, and windward boats must keep clear.
Here, '9' must keep clear of 'K'
'Q' must keep clear of '9'
and
'2' (red), must keep clear of 'Q'
Radio Control Yacht Racing
In radio controlled yacht racing, minor touching should be considered inevitable, and
disregarded in these circumstances, as long as the neither boat gains an advantage.
It must be considered that since the boats are controlled remotely, it is unreasonable
to expect them to be controlled with the exact degree of a real boat. Distances are also
relatively smaller and movements relatively quicker than between real boats, particularly keel boats.
Photos by: Greg Paul - Townsical
These are NOT intended as being technically perfect but to give a good coverage
of rules situations encounted when racing radio controlled yachts.
If you have any comments, email me at gwpaul@xtra.co.nz
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Send your photos to Greg Paul, P O Box 25 198, Auckland, New Zealand, or
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If required, we will digitally scan a photo print and return your photo to you.
Submission of a photo to the W.I.Y.C. RADIO Control Photo Gallery is authorisation
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